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glTF Converter

FileFlip converts glTF files into 13 other formats entirely inside your browser, using Assimp compiled to WebAssembly. The glTF file is never uploaded to a server: it is read off your disk, converted on your own machine, and saved back by the browser. There is no file-size limit and no account to create.

Convert GLTF to

How do I convert a glTF file?#

  1. Drop your glTF file onto the converter at the top of this page, or click it to pick one from your computer.
  2. Choose the format you want out of it. FileFlip downloads the engine that conversion needs, once, and your browser caches it.
  3. Conversion starts the moment you pick the format, and the result is yours to download. The work happens in this tab, so nothing is uploaded and nothing is queued.

Is it safe to convert glTF files online?#

Yes, because nothing is uploaded. FileFlip converts glTF files inside the browser tab you already have open, using WebAssembly builds of the same engines a desktop converter would install. Your file is read from your own disk into the page's memory, and no request carrying it is ever made.

You do not have to take that on trust. Open your browser's network panel, run a conversion, and you will see the engine come down and your file go nowhere. There is no upload, no server-side copy, no retention window, and no account tied to what you converted.

How FileFlip works lists every engine, its version and its download size, and shows how to check for yourself that nothing leaves your machine.

What happens to a glTF file#

FileFlip converts glTF into 13 formats with Assimp, all of it inside the browser tab. Each conversion below names the engine it uses, what it downloads, and exactly what that conversion keeps or drops.

Category3D Models
File extension.gltf
FileFlip supportRead and written
Conversions available13
EnginesAssimp
Downloaded to your browser11.2 MB on the first conversion, then cached

What is a glTF file?#

A glTF file is a JSON scene description, developed by the Khronos Group and first released in 2015, that lists a model's meshes, PBR materials, animations and scene hierarchy while its binary geometry and textures sit alongside it in separate buffer and image files.

Use glTF's JSON form when a pipeline needs to inspect or hand-edit the scene structure directly, since it's plain, indexed JSON.

Convert glTF to GLB when the model needs to travel or load as a single file instead of a folder of JSON, buffers and textures.

The glTF file format reference covers the specification, the programs that open one, and what each conversion keeps or drops.

glTF questions people ask#

What's the difference between glTF and GLB?

glTF is a JSON text file that references its geometry buffers and textures as separate files, while GLB packs that same JSON, the buffers and the textures into a single binary file. Both describe the identical data model; GLB just bundles everything one file needs to travel as one upload.

Why does my glTF file come with extra .bin and image files?

A .gltf file is only the JSON description of a scene, meshes, materials and animations; the actual vertex data lives in one or more .bin buffer files and textures are separate image files that the JSON references by path. Losing any of those files leaves the model with missing geometry or textures, which is why glTF exports usually come as a folder or ZIP rather than a single file.

Is glTF free to use?

Yes, glTF is a royalty-free open standard published by the Khronos Group, with no licensing fee to implement a reader or writer for it. It became an ISO standard (ISO/IEC 12113:2022) in 2022, which is part of why so many engines and viewers support it.

Can glTF store animation?

Yes, glTF's core specification includes keyframed animation and skeletal skinning alongside meshes and materials, which is part of why it replaced COLLADA as the standard for delivering animated 3D content over the web.