Y4M to MKV Converter
FileFlip converts Y4M to MKV entirely inside your browser, using WebCodecs and FFmpeg compiled to WebAssembly. The file is never uploaded to a server: it is read off your disk, converted on your own machine, and saved back by the browser. That means no file-size limit, no queue and no account.
How do I convert a Y4M file to MKV?#
- Drop your Y4M file onto the converter at the top of this page, or click it to pick one from your computer. You can add as many as you like.
- Leave the target set to MKV and the conversion starts on its own. FileFlip usually downloads nothing, falling back to 30.8 MB of WebAssembly if your browser cannot encode these codecs itself, then runs WebCodecs and FFmpeg on your own machine.
- Save the MKV file. Your browser writes it straight to your downloads folder, because there was never a server holding it.
Does converting Y4M to MKV lose quality?#
Sometimes. When the codecs inside the Y4M file are ones the MKV container can hold, the streams are copied straight across and nothing at all is lost. When they are not, the file has to be decoded and encoded again, and that step does cost a little quality.
Is it safe to convert Y4M files online?#
Yes, because nothing is uploaded. FileFlip converts Y4M files inside the browser tab you already have open, using WebAssembly builds of the same engines a desktop converter would install. Your file is read from your own disk into the page's memory, and no request carrying it is ever made.
You do not have to take that on trust. Open your browser's network panel, run a conversion, and you will see the engine come down and your file go nowhere. There is no upload, no server-side copy, no retention window, and no account tied to what you converted.
How FileFlip works lists every engine, its version and its download size, and shows how to check for yourself that nothing leaves your machine.
What Y4M to MKV actually does to the file#
Converting Y4M to MKV runs on WebCodecs and FFmpeg, usually downloads nothing, falling back to 30.8 MB of WebAssembly if your browser cannot encode these codecs itself, copies the streams through when the codecs fit and re-encodes when they do not.
| Engine | WebCodecs and FFmpeg |
|---|---|
| Conversion path | One step: Y4M → MKV |
| Downloaded to your browser | Nothing in most browsers, or 30.8 MB if yours cannot encode these codecs itself |
| Quality | Lossless when the codecs fit, lossy when they do not |
| You get back | One file |
| Where it runs | In a background worker, so the page stays responsive |
What survives the conversion
| What is in the file | This conversion | Why |
|---|---|---|
| Encoded streams | Sometimes | Survives for some files and not others. |
Worth knowing before you start:
- the FFmpeg fallback is an LGPL build, so a re-encode produces MPEG-4 Part 2, VP8, VP9, or Theora rather than H.264 or H.265
- whether the browser can do this without FFmpeg depends on the codecs it exposes through WebCodecs
- the encoded streams are copied when the file's codecs fit the target container, and re-encoded when they do not
What is a Y4M file?#
A Y4M file holds YUV4MPEG2 data, raw uncompressed video frames in planar YCbCr with a short plain-text header, the format codec developers feed into encoders like x264, x265 and vpxenc so nothing but the codec under test touches the pixels.
Use Y4M when testing or comparing video encoders, where the point is to remove every other codec from the pipeline so the one under test is the only variable.
Convert Y4M to a compressed format like MP4 for anything other than encoder testing, since the raw size makes it impractical to store or share.
What is an MKV file?#
An MKV file is a Matroska container built on the EBML binary format, and it can hold any number of video, audio, subtitle and attachment tracks, encoded with essentially any codec, in a single file.
Use MKV when a video needs multiple audio tracks, several subtitle languages, or a codec MP4 doesn't accommodate, and it's staying on software you control, like a media server or a desktop player.
Convert MKV to MP4 when a file needs to play on a device that never added MKV support, since that's usually a hardware or software gap rather than anything wrong with the codec inside.
Y4M to MKV questions people ask#
Why is a Y4M file so much bigger than the video it represents?
A Y4M file stores every pixel of every frame with no compression at all, unlike MP4 or MKV, which is exactly the point: encoder developers use it as clean, unaltered input so nothing but the codec being tested affects the result. A minute of 1080p footage can run to several gigabytes.
What is Y4M used for?
Y4M is the standard input format for testing and benchmarking video encoders such as x264, x265 and libvpx, because raw, uncompressed frames guarantee the encoder is working from an unaltered source rather than one already degraded by another codec.
Does a Y4M file have sound?
No, Y4M carries video only. It was designed purely as a way to pipe raw frames between video tools, with no provision for an audio track at all.
Why won't my TV or game console play an MKV file?
MKV is just a container, so the refusal is almost always about the container itself rather than the codec inside it. A lot of hardware players, smart TVs, the PS5, some streaming boxes, never implemented support for parsing Matroska, even though they can decode the exact same H.264 or H.265 video when it's wrapped in an MP4.