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Y4M to MOV Converter

FileFlip converts Y4M to MOV entirely inside your browser, using WebCodecs and FFmpeg compiled to WebAssembly. The file is never uploaded to a server: it is read off your disk, converted on your own machine, and saved back by the browser. That means no file-size limit, no queue and no account.

Convert Y4M to

How do I convert a Y4M file to MOV?#

  1. Drop your Y4M file onto the converter at the top of this page, or click it to pick one from your computer. You can add as many as you like.
  2. Leave the target set to MOV and the conversion starts on its own. FileFlip usually downloads nothing, falling back to 30.8 MB of WebAssembly if your browser cannot encode these codecs itself, then runs WebCodecs and FFmpeg on your own machine.
  3. Save the MOV file. Your browser writes it straight to your downloads folder, because there was never a server holding it.

Does converting Y4M to MOV lose quality?#

Sometimes. When the codecs inside the Y4M file are ones the MOV container can hold, the streams are copied straight across and nothing at all is lost. When they are not, the file has to be decoded and encoded again, and that step does cost a little quality.

Is it safe to convert Y4M files online?#

Yes, because nothing is uploaded. FileFlip converts Y4M files inside the browser tab you already have open, using WebAssembly builds of the same engines a desktop converter would install. Your file is read from your own disk into the page's memory, and no request carrying it is ever made.

You do not have to take that on trust. Open your browser's network panel, run a conversion, and you will see the engine come down and your file go nowhere. There is no upload, no server-side copy, no retention window, and no account tied to what you converted.

How FileFlip works lists every engine, its version and its download size, and shows how to check for yourself that nothing leaves your machine.

What Y4M to MOV actually does to the file#

Converting Y4M to MOV runs on WebCodecs and FFmpeg, usually downloads nothing, falling back to 30.8 MB of WebAssembly if your browser cannot encode these codecs itself, copies the streams through when the codecs fit and re-encodes when they do not.

EngineWebCodecs and FFmpeg
Conversion pathOne step: Y4M → MOV
Downloaded to your browserNothing in most browsers, or 30.8 MB if yours cannot encode these codecs itself
QualityLossless when the codecs fit, lossy when they do not
You get backOne file
Where it runsIn a background worker, so the page stays responsive

What survives the conversion

What is in the fileThis conversionWhy
Encoded streamsSometimesSurvives for some files and not others.

Worth knowing before you start:

  • the FFmpeg fallback is an LGPL build, so a re-encode produces MPEG-4 Part 2, VP8, VP9, or Theora rather than H.264 or H.265
  • whether the browser can do this without FFmpeg depends on the codecs it exposes through WebCodecs
  • the encoded streams are copied when the file's codecs fit the target container, and re-encoded when they do not

What is a Y4M file?#

A Y4M file holds YUV4MPEG2 data, raw uncompressed video frames in planar YCbCr with a short plain-text header, the format codec developers feed into encoders like x264, x265 and vpxenc so nothing but the codec under test touches the pixels.

Use Y4M when testing or comparing video encoders, where the point is to remove every other codec from the pipeline so the one under test is the only variable.

Convert Y4M to a compressed format like MP4 for anything other than encoder testing, since the raw size makes it impractical to store or share.

What is a MOV file?#

A MOV file holds video, audio, text and timecode as separate tracks in Apple's QuickTime container, the 1991 format whose structure MPEG later adopted as the basis for MP4.

Keep footage as MOV while it is still being edited, especially ProRes, where the point is fast scrubbing and repeated re-encoding would cost quality.

Convert MOV to MP4 once the video is finished and needs to be shared, uploaded or played on Windows and Android.

Y4M to MOV questions people ask#

Why is a Y4M file so much bigger than the video it represents?

A Y4M file stores every pixel of every frame with no compression at all, unlike MP4 or MKV, which is exactly the point: encoder developers use it as clean, unaltered input so nothing but the codec being tested affects the result. A minute of 1080p footage can run to several gigabytes.

What is Y4M used for?

Y4M is the standard input format for testing and benchmarking video encoders such as x264, x265 and libvpx, because raw, uncompressed frames guarantee the encoder is working from an unaltered source rather than one already degraded by another codec.

Does a Y4M file have sound?

No, Y4M carries video only. It was designed purely as a way to pipe raw frames between video tools, with no provision for an audio track at all.

What is the difference between MOV and MP4?

MOV came first and MP4 was built from it. ISO standardised MP4 in 2001 directly on Apple's published QuickTime file format, so a MOV and an MP4 share the same atom layout internally. The practical difference is what they are allowed to carry: MP4 sticks to a standardised codec list, while MOV also holds Apple codecs like ProRes that MP4 players do not expect.