DirectX X to 3MF Converter
FileFlip converts DirectX X to 3MF entirely inside your browser, using Assimp compiled to WebAssembly. The file is never uploaded to a server: it is read off your disk, converted on your own machine, and saved back by the browser. That means no file-size limit, no queue and no account.
How do I convert an DirectX X file to 3MF?#
- Drop your DirectX X file onto the converter at the top of this page, or click it to pick one from your computer. You can add as many as you like.
- Leave the target set to 3MF and the conversion starts on its own. FileFlip downloads 11.2 MB of WebAssembly the first time and nothing after that, then runs Assimp on your own machine.
- Save the 3MF file. Your browser writes it straight to your downloads folder, because there was never a server holding it.
Does converting DirectX X to 3MF lose quality?#
Not in the sense of pixels or samples. Converting DirectX X to 3MF rebuilds the file in 3MF's own model rather than re-encoding it, so everything 3MF can represent comes through exactly and anything it cannot has to be dropped. Expect the geometry to be exact, and anything the target has no place for, such as a rig, to be left behind.
Is it safe to convert DirectX X files online?#
Yes, because nothing is uploaded. FileFlip converts DirectX X files inside the browser tab you already have open, using WebAssembly builds of the same engines a desktop converter would install. Your file is read from your own disk into the page's memory, and no request carrying it is ever made.
You do not have to take that on trust. Open your browser's network panel, run a conversion, and you will see the engine come down and your file go nowhere. There is no upload, no server-side copy, no retention window, and no account tied to what you converted.
How FileFlip works lists every engine, its version and its download size, and shows how to check for yourself that nothing leaves your machine.
What DirectX X to 3MF actually does to the file#
Converting DirectX X to 3MF runs on Assimp, downloads 11.2 MB of WebAssembly the first time and nothing after that, rebuilds the file in the target's own model, and drops skeleton and animation.
| Engine | Assimp |
|---|---|
| Conversion path | One step: DirectX X → 3MF |
| Downloaded to your browser | 11.2 MB, once, then cached by your browser |
| Quality | Rebuilt in the target's model |
| You get back | One file |
| Where it runs | In a background worker, so the page stays responsive |
What survives the conversion
| What is in the file | This conversion | Why |
|---|---|---|
| Materials | Sometimes | Survives for some files and not others. |
| Textures | Sometimes | Survives for some files and not others. |
| Skeleton and animation | Dropped | The target format has nowhere to put it. |
Worth knowing before you start:
- if the source carries a skeleton or animation, this target has no place to store it
What is an DirectX X file?#
An X file is Microsoft's DirectX mesh format, storing geometry, materials, textures, skinning and animation as a set of typed data templates, in either a human-readable text encoding or a tokenised binary one.
Use X only to keep compatibility with older DirectX SDK samples or a legacy pipeline built around the format.
Convert X to FBX or glTF for any current game or graphics pipeline, since DirectX itself has moved on from the format.
What is a 3MF file?#
A 3MF file is a ZIP archive of XML documents, published by the 3MF Consortium in 2015 as 3D printing's replacement for STL, adding the colour, material, unit and multi-object placement data STL never had.
Use 3MF over STL whenever colour, material or multiple positioned objects need to travel with the geometry to the printer.
Convert 3MF to STL only when the destination software is old enough to not support 3MF at all.
DirectX X to 3MF questions people ask#
What is a DirectX X file used for?
An X file stores a 3D mesh for Microsoft's DirectX, including materials, textures, skinning and animation, laid out as a set of typed templates. It was the standard model format across the DirectX SDK samples through the 1990s and 2000s.
Is the X file format still used?
Rarely for new work. It's tied to Direct3D's Retained Mode API, which Microsoft stopped updating after DirectX 3.0 and later dropped outright, so current DirectX pipelines use FBX or glTF instead.
Why do some .x files look like source code instead of a 3D model?
The .x extension is shared with Lex lexical-analyzer source files on Unix systems, an unrelated format entirely. A text-encoded DirectX X file is also readable as plain text, but it starts with the header "xof" rather than Lex syntax.
What is a 3MF file?
A 3MF file is a 3D printing format, a ZIP archive of XML, published by the 3MF Consortium in 2015 to replace STL. It adds colour, material, real-world units and multiple objects with their placement on the build plate, none of which STL can store.